using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("Tournament")]
	public class Tournament : MonoClass
	{
		public Tournament(IntPtr address, string className)
			: base(address, className)
		{
		}

		public Tournament(IntPtr address)
			: this(address, "Tournament")
		{
		}

		public static void Init()
		{
			MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Tournament", "Init");
		}

		public static Tournament Get()
		{
			return MonoClass.smethod_15<Tournament>(TritonHs.MainAssemblyPath, "", "Tournament", "Get", Array.Empty<object>());
		}

		public void NotifyOfBoxTransitionStart()
		{
			method_8("NotifyOfBoxTransitionStart");
		}

		public void OnBoxTransitionFinished(object userData)
		{
			method_8("OnBoxTransitionFinished", userData);
		}
	}
}
